[sticky entry] Sticky: pokemon info post

Dec. 30th, 2024 10:40 pm
shotinhead: (Default)
Perrin Vale-Cole-Rivers
#149
nickname
Courier Six
guild
Lum
age/dob
38
pronouns
he/him (for now)
type
dragon + flying
ability
multiscale
height
2.64 m
weight
220.0 kg
⟡ info
large scars around his head (like a halo), scar though one missing eye, and then vivisection scars on body. alongside top scars. has a slight tuff of brown hair on one of his antenna, the other is cut off slightly. also has a slight bit of fur on the tip of his tail.
PERMISSIONS
OOC.
  • backtagging yes!
  • threadjacking :3c just make sure it's not a private thread
  • fourthwalling yes! i tend to write perrin like a black isle character, and look at fallout 2!
  • off-limits i don't think it'll come up, but slurred speech in drunkness
  • shipping yes. perrin is gay!
  • tag style i tend to match partners
  • other perrins opt-in and Content Warning page.
IC.
  • backtagging ?
  • hugging/kissing sure! he's a bit prickly if it's not forewarned, but hey. he had friends who'd do this!
  • flirting perrin has [confirmed bachelor] so yes please.
  • romance he would love that!
  • fighting fuck yeah. just make sure we're in communication and it'll be Fun.
  • injury ofc! he's courier six, he's Had Worse
  • death do you want him to haunt you and joke about his fourth death. then sure.
  • physical manipulation make sure you're in ooc contact and yes!
  • mental manipulation same as above, as long as we know what we're doing and the end goal >:3c
ooc info:
kururu . aest/aedt . plurk @ shslivalice / discord @ dodola
shotinhead: (Default)

To add yourself, just leave a comment with the information needed. The misc section will be for Perrin comments :3 If you don't comment, I will still be listing name, monster, and arrival - this is also a record of what characters have been in the game.

pkmn inbox

Feb. 9th, 2025 03:14 pm
shotinhead: (Default)
IC INBOX

You feel something reaching out and grasping at your mind...

A psychic connection has been established.
shotinhead: (Default)


Hey. If you've reached this, I'm either off making a delivery or just not waiting with baited breath at my post. Leave a message, I'll get back to it eventually.

If you're looking for my services, I'm usually 'round during the night. I stand out, you know me.
[ @ courier ]
shotinhead: (15;)
All comments are screened.

CONTENT WARNINGS

Religious Trauma; Gender Trauma; Trauma; Drug abuse + Alcohol abuse; Body Horror; Brainwashing; Depictions of Disaster and War; Disease; Racism; Eye Trauma; Mutilation; Offensive Language;


Elaboration - Religious Trauma, Gender Trauma, Drug Abuse + Alcohol Abuse;Perrin grew up in a cargo cult which was a mix of Vault-Tec and Mormon beliefs for the first 18 years of his life. He was indoctrinated to Mormon beliefs, and still struggles against them. One of the reasons he drinks and takes all the drugs is to rebel against that (this is also why he's addicted to coffee). He was also raised in the role of a woman and expected to become somebody who would give birth when he turned 18. Such has guided his fears and anger about who he could become.


Elaboration - Trauma, Body Horror, Eye Trauma, MutilationOh boy. So. Let's have a list.
- Lost his eye. He doesn't talk about how, but it was cut out in New Reno when he was about 30, after he ran out of money while gambling.
- He was lobotomized. Technically, he isn't even a human anymore.
- He was enslaved for a time and still has (quiet) panic attacks if he needs to wear anything around his neck with weight to it.
- He believes he nuked and destroyed the nation he was attempting to help found. Even after Lonesome Road, he still carries the mental scars of such.
- And that's not to elaborate on things he has seen/witnessed in the Wasteland.
- Or the realistic results of having two bullets in your brain.

Perrin likely will not bring up these things out of nowhere.

OPT OUT

Please reply here if you do not wish to be tagged with Perrin, or do not want certain subjects brought up.

OPT-IN

Okay, so there's no way around it: The world of Fallout has a lot of racism. When I play Perrin, I tend to ignore some of it. For example, in the world of Fallout, there is a lot of Sinophobia due to the Great War, and also because the world was very... 50s America. Perrin as a character has also been the victim of racism, and sometimes uses the same language used against him as a defense mechanism. (ie: calling himself a tribal, since he didn't grow up in what people call a proper settlement.)

The world of Fallout also isn't as progressive as ours. Again, this is something often glossed over, and which I can easily gloss over. However, Perrin does know those attitudes!

If you are okay with playing with that and having such mentioned, please reply here.

pokemons

Dec. 29th, 2024 02:18 am
shotinhead: (Default)
Please put CHARACTER | CANON | RESERVED/NOT RESERVED in the subject line!

PLAYER
NAME: Kururu
CONTACT: plurk @ shslivalice, discord @ dodola
OVER 18? yup
CURRENT CHARACTERS: :p

CHARACTER
NAME: Courier Six (Perrin Vale)
CANON: Fallout New Vegas
CANON POINT: Post-game. Independent Ending.
BACKGROUND: Canon.
As for Perrins' background: History. CW: Cults, gender existentialism, religious trauma, eye gore, trauma, drugs and alcohol mentions, body horror (gentle), violence.
SUITABILITY: First of all, joke answer, Bottlecap Bay. You know. Like how Fallout uses Bottle Caps as currency--

But seriously now. Courier Six, a bit of a wildcard of a character, is a character who tends to be able to slip into situations and handle them. And that's before we get into Perrin himself! Perrin, even though he's gentle-hearted and cares about people, is the sort of guy who'll do what he feels needs to be done. Even if it seems to go against his morals. (He only has a few morals he won't ever betray, and I think it'll be interesting to push against those. For example, he refuses to kill or maim those he sees as his friends.)

What is also interesting, for Perrin, is the idea of humans as this mysterious force, one that isn't trusted. The Fallout universe has a lot of themes of prejudice, and Perrin hasn't been on this side of it before. (Well, he has been on the side of some of it, but not as major. It's not like he's a ghoul!) As well as the idea of building and supporting a newer settlement. He still feels guilt for what happened to the Divide (wherein he was helping build a settlement, canon-ly, until accidentally destroying it), and would find himself trying again. This time, he won't destroy it by mistake.
He hopes.

I feel that his role in this world will be a fascinating one, where he both has to wrestle with the lack of those who knew who he was, but also working as a mentor figure to others the best he can. In time, I also hope for Perrin to assist in some role as a courier - either as somebody aiding the community at large, or for whatever faction he is put into. For it is both canon for the base Courier Six and Perrin that the Courier does not like staying in one place together.

As a note for his Pokemon design, he is keeping his many scars - but his voice is no longer gravely. (I think this is a fascinating idea, and gives Perrin a bit of a motivation to figure out how exactly this happened. This, too, is a motivation for him.)

QUESTIONNAIRE:

Your character is on an exploration quest when they find an injured Pokemon in need of help. This Pokemon appears to be in distress and is quite dangerous, posing a risk to your character even if they mean well, and putting your quest mission at risk. What do they do? What are some possibilities of how they work with teammates to address this, or do they go at it alone?
In his past, Perrin was found injured and dying. He seemed dangerous. Yet, he was found and nursed back to health, because sometimes people are kind. That's what made Perrin the guy he is today, honestly.

Actually, it happened multiple times, now I think about it - both in his backstory, and in the beginning of Fallout: New Vegas. Even if the fact he was saved from the bullets in his brain was more pragmatic, seeking the package he'd been instructed to deliver. The Platinum Chip that fuels the plot of Fallout: New Vegas.

Yet, people saved him out of the kindness of their hearts - he didn't need to be operated on and survive. He was delivered to a doctor, and the doctor saved him without asking for payment or anything. And as Perrin continued to live, he continued to see this in people. Even if there's assholes, there's also people who just... do good. So, he would likely tell the others to go on ahead. He can handle this. Listen, they have a mission to do. He'll catch up. He's got this. But, uh. If somebody with him has supplies that could help, he'll take a leadership role. In other words - Perrin will move to aid those in the wild, the best he can, while he tries to protect others. More then himself, it might seem.
Your character's worst enemy has recently appeared in game, and has joined the guild your character is part of. They both want to tackle the same quest, and your character's enemy suggests that they work together as a team to accomplish this goal. How does your character respond to this?
Here's the thing. Perrin has had to deal with working with his worst enemy before. But that was a very different situation. Life-or-death.

Perrin is a man who takes what he has learned from his past quite seriously. What can guide him, if not the morals he picked up from the Wasteland? That it is not to be forced to change, that people naturally are good? He thought this when he signed up for a caravan run. (Actually, he signed up for it while he was trying to find his way back to New Vegas proper, during a period I affectionately call Hell Week.)

And it was there he was left for dead in Zion Valley. He survived, though. And soon, he met with a man who Perrin would call his worst enemy.

Joshua Graham. A man who used to be part of the Legion, a group who has been going though and conquering the Wasteland. Erasing peoples' histories, forcing them to take part in a society bastardized from ancient Rome. And now he sits there, alive. Perrin hates the Legion. Yet, he is the Couriers' best chance of managing to survive the politics of the societies around here. Perrin did not kill him then. He made sure that Joshua knew there was no slaughter to happen.

It is a time Perrin doesn't talk about, after it happens. Perrin is a secretive person, after all - while he might joke about the way he lost his eye, or the fact his brain was removed, he doesn't like talking about the real dark periods. So, if such a situation was to happen again? Perrin would refuse. It's not life-or-death, it's a fucking quest. And if somebody similar to Joshua attempted to join with Perrin on the quest? He's not afraid to fight him off. This isn't the Wasteland. But the past always guides the future, and thus, he can't just forget it.
The leader of your character's guild has just approached your character with an offer: they will provide your character with extra supplies, reputation points, and help them with any of their current struggles. In exchange, they ask for your character to do a favor for them that may harm the other guilds, and will not specify what the favor is in advance. It sounds shady, but it's the deal of a lifetime in your character's path to get back home, and refusing it may cause strife for your character within their current guild. What do they think of this offer? What do they ultimately decide to do?
In Fallout: New Vegas, you may choose between four different endings. For all of them, you are required to sabotage other factions - and the one Perrin is from is the one where he betrays them all, in a way, to give the Mojave freedom.
So, even if he might seem like the sort of guy who would refuse on the outside - relaxed, even a bit passive - he'd listen. He might even go along with it.
Deep down, even if Perrin wants to be a good guy, he's out for himself. Who isn't, in this world? Of course, before he accepted, he'd try and figure out the details. Make sure he won't get fucked over in the end, like how he'd fuck over others. And, he would already be making plans to try and make somebody else take the fall, if things went wrong. You need to be prepared in the Wasteland, and Perrin still acts like he's there.
Due to shortages on supplies, the city is facing issues deciding where to cut corners during this rough time. Somehow, the responsibility has fallen on your character's shoulders, and they have to make a decision. If they send out an extra team of Pokemon, they will be able to gather more food, and through that, save the lives of dozens of starving Pokemon that were in dire need of nutrition. However, the only Pokemon available to scout for food are those working at the pokeclinic, and sending them out would mean certain death for at least two ill patients. What does your character decide to do? How do they feel about this choice, and how would they deal with the pushback that comes from either side?
Dozens, versus a few. It seems almost too easy. Of course, before making his choice, Perrin will want more information. What kind of illnesses do these people have, and what is their job when they're healthy? Have they insured that they don't have medics in hiding, not helping due to the food issues? What part of the system failed in order to cause this?

But he would send out for the food. And when asked, when people are crying to him, his eyes would slightly glaze over. It's the sort of choice you make daily when you come from a post-apocalyptic world. Even if the Mojave was rebuilding, even if it was trying, there were these sort of issues everywhere. So he'd accept the blame, but secretly think these people just needed to prepare better. Perhaps he could have prepared them better. He's the famous Courier. There's seemingly a slight bit of ego there, which seems off for how Perrin hides his identity. How he gets people to call him Courier Six. But this contradiction actually makes sense. It's a sense of responsibility Perrin has, not an ego.

POKEMON: Dragonite! For multiple reasons. The first is honestly, the body shape. I dunno, I think that the rough short guy deserves to be a big fat dragon. But - in Pokemon the First Movie, there's that Dragonite that delivers mail. Dragonite are also known to wander the skies and seas, saving people. Which Perrin does as well, except with less flying and more wandering the deserts.

They also embody how I - and many others - see Courier Six, especially one with the Wild Wasteland trait. (This trait means that you get silly events happening in-game.) A wildcard who looks and acts goofy, but is a serious threat when made to act.
GUILD OPT-OUT: Oran. Mostly because of Perrins' own trauma with living underground for 18 years of his life - he wouldn't be able to settle in the guild base. I do think both of the others are fascinating for Perrin as well! Both of them have aspects that mirror Perrin as Courier Six.
SAMPLES:
SAMPLE 1
SAMPLE 2
shotinhead: (Default)
Perrin Vale-Cole-Rivers
canon Fallout: New Vegas
home New Vegas
age 38
gender male
played at n/a
Player.
name kururu
time zone AEST/AEDT
contact plurk @ shslivalice
off-limits topics n/a
Personality.
at first, he seems very rude and blunt. he speaks freely, oftentimes saying things he shouldn't. (he has been like this before the brain injury.) but he cares a lot about people.
will listen to their problems and try and find solutions. not used to people being kind back. sort of hates himself, a lot less after going though the canon storyline. finally feels like he can settle down and begin to become a calmer person.
tech junkie. loves to mess with technology even if it makes him public enemy number one to several organizations.
well-traveled. knows how to survive anywhere and on anything.
background.
comes from the small mormon settlement of vale in nebraska, near the offutt air force base. it was not a good place to be. left at 18, because he didn't want to become a wife at that age. didn't know how to survive. around 20, was left for dead after being robbed. was found by the chosen one, and taken to arroyo. raised by her, she taught him his morals. and also that he could be a guy if he wanted. also was cherished by an ncr ranger who helped out arroyo and taught him the good and bad of politics.
became a courier to travel and see more. (could never settle down, worried about being in another place like vale.) got a motorcycle, built it himself.
got top surgery around 28. (thank you followers of the apocalypse) lost his eye around 30 in a brawl in new reno.
never wanted people to find out about his legacy, but it has a way of catching up to you. but he's raised by a hero.
independent/yes man ending. tried not to screw the ncr over, but doesn't feel they're best. very anti-legion, though.
dlc order was old world blues, honest hearts, dead money, and then lonesome road. did owb-hh-dm one after another in what i call hell week. (it was more like a month.)
impressions.
visual. shorter then expected for a courier. dark-skinned. scar over forehead which reaches all around head. scar over right eye. tends to wear one side of hair out straightened, has begun to braid other side of hair. looks slightly intimidating.
attire. always wears a scarf over neck. doesn't like anything else there. tends to wear a certain duster (the one ulysses gave him) as well all of the time. in fact, wears clothes that cover most of his body most of the time.
demeanor. seemingly open and playful, but clearly hiding things. never lies, but bends the truth. seems to dislike violence. seems to love sinning in his own way. that way is drinking and taking drugs. a good listener. believes in freedom, no matter the cost.
aural. has an oddly raspy voice. sounds pained at times, and similar to a ghoul. (his vocal chords were hurt by breathing in the toxic cloud of the sierra madre.) voice claim: gideon emery. [vocal chords restored by becoming dragonite.]
olfactory. smells of rust and machines. comes from wasteland, so. has that smell of death and decay.
height
150cm/4'9"
build
otter.

eyes
one. brown.

hair
brown, wavy

permissions.
backtags
4th-walling
*
thread jacks
? *
assumed cr
*
injuries
death
? *
shipping. i'd love it! perrin is hella open to poly shit and just romance in general. perrin is gay.
smut. only with friends, sorry. note that perrin is a trans man.
shared worldstate. if you wanna retcon some perrin for some part of your lore, its more then fine! just chat with me. a lot of his lore was built with friend(s)!
content warnings. religious trauma, trauma in general, drugs, alcohol
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courier six (perrin vale)

February 2025

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